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As the player becomes a more prominent figure in the city, the player will eventually be spotted by the police, leading to the player being arrested. The player can escape from the police by using either the player's phone or any vehicle that the player has unlocked, such as a police car. In Grand Theft Auto III, the player can use a helicopter to escape from the police, which uses up a number of fuel points.
The games in the series are set in an open world environment, with a primary storyline that is told through a combination of interactive cutscenes, textual dialogue and the in-game radio. The story was originally intended to be presented in a limited number of text messages; however, as the game's development progressed, it eventually became a main feature, along with the interactive cutscenes. When the player crashes a car, the player is usually allowed to walk away from it without penalty. For example, if the player steals a cop car, the player can simply walk away from the police chase scene, and the player will not be arrested or questioned by the police. This is not possible in the original GTA.
The series has become a pioneer in open world games, in which the player controls a number of missions, ranging from simple objectives such as stealing cars or killing rivals, to more complex tasks, such as dealing with a gang war between the West Coast and East Coast street gangs. The player can modify the characteristics of the vehicles to suit their needs, such as adding armor plating to make a car more resistant to bullets. The game's official website states that the player can purchase vehicles and other items for cash, but this is not in fact possible in the game. 827ec27edc